Hi!
I'm using Snes9x v1.53 and an old Microsoft "Sidewinder Game Pad Pro" on Windows 7. When I hold down any button it acts like I press it repeatedly instead of continuosly, which makes Jump&Run games like Donkey Kong Country unplayable. It works perfectly on zsnes but I'd prefer to use Snes9x for obvious UI related reasons...
So anyone having the same issue or a solution?
Thanks in advance for any helpful comments!
holding buttons on gamepad doesn't work as expected
Re: holding buttons on gamepad doesn't work as expected
disable turbo on those buttons.