Cannot unpause Super Metroid
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- Snes9x White Belt
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- Hero of Hyrule | Official Port Recruiter
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Uh.. while you're in the map screen:
1) can you switch screens with L/R?
2) does the music play normally?
3) is the game froze?
1) can you switch screens with L/R?
2) does the music play normally?
3) is the game froze?

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- Snes9x White Belt
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- Hero of Hyrule | Official Port Recruiter
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perhaps it's a dodgy key that you set START to? try mapping the start button to some other key.cooper.atkeson wrote:1. Yesadventure_of_link wrote:Uh.. while you're in the map screen:
1) can you switch screens with L/R?
2) does the music play normally?
3) is the game froze?
2. yes
3. It doesn't appear to be.

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- Snes9x White Belt
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Tried it. And just now retried it. Doesn't work. Remember, the start button works fine going into the map/status screen.adventure_of_link wrote:perhaps it's a dodgy key that you set START to? try mapping the start button to some other key.cooper.atkeson wrote:1. Yesadventure_of_link wrote:Uh.. while you're in the map screen:
1) can you switch screens with L/R?
2) does the music play normally?
3) is the game froze?
2. yes
3. It doesn't appear to be.
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- Snes9x White Belt
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- Snes9x White Belt
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Thanks guys...
I really appreciate you guys helping out with this. I'm sure others will come along with a similar problem and benefit from it as well. Thanks guys.
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- Snes9x White Belt
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I FIXED THE PROBLEM!!!!!!
I'm super happy right now.
I had given up on this ROM but I wanted to give it another shot. While looking at some of my configurations, I observed that under my "Config" on my toolbar and under "Automatic Fire..." that my start button was programmed to toggle automatic firing or something (I have no idea why it was, I don't ever remember messing with auto fire). I simply disabled the auto fire for that button and *ding* problem solved.
I will now be enjoying some time with Samus.
I had given up on this ROM but I wanted to give it another shot. While looking at some of my configurations, I observed that under my "Config" on my toolbar and under "Automatic Fire..." that my start button was programmed to toggle automatic firing or something (I have no idea why it was, I don't ever remember messing with auto fire). I simply disabled the auto fire for that button and *ding* problem solved.
I will now be enjoying some time with Samus.

Re: Cannot unpause Super Metroid
I created a profile here simply to say Thank You. I have no idea why SNES9X defaults to the Start button being Turbo enabled but this gave me the exact same issue. Never would've thought to check there and certainly would've given up on this.
Thank you.
Thank you.
- Camo_Yoshi
- Snes9x Purple belt
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Re: Cannot unpause Super Metroid
This might be a bug we may need to look into.
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These suggestions are usually the solution to your issue!
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- Hero of Hyrule | Official Port Recruiter
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Re: Cannot unpause Super Metroid
I'm sure it's been looked into many times, seeing as this thread was started sometime in 2009....Camo_Yoshi wrote:This might be a bug we may need to look into.

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- Camo_Yoshi
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Re: Cannot unpause Super Metroid
I meant by regarding as to why turbo keeps getting enabled and yet nobody is actually turning on turbo.adventure_of_link wrote:I'm sure it's been looked into many times, seeing as this thread was started sometime in 2009....Camo_Yoshi wrote:This might be a bug we may need to look into.
Snes9x FAQs | Forum Rules
What operating system are you using? 32 or 64bit? Version of Snes9x? Is the text at the bottom of the window white when you load the game?
These suggestions are usually the solution to your issue!
What operating system are you using? 32 or 64bit? Version of Snes9x? Is the text at the bottom of the window white when you load the game?
These suggestions are usually the solution to your issue!