It is currently Wed May 22, 2013 3:40 am

All times are UTC




Post new topic Reply to topic  [ 5 posts ] 
Author Message
PostPosted: Fri Nov 18, 2011 9:13 pm 
Offline
Snes9x White Belt

Joined: Tue Nov 15, 2011 12:12 am
Posts: 27
I was wondering what the system requirements are for the Mac port ? There are not mentioned anywhere.

On 10.2 the last version I managed to run was v1.51, because as of 1.52 the .dmg archives won't open anymore (Apple broke backward compatibility in the archiver program at some point).

If 10.2 is still supported, could the Mac port author also distribute the port in an archive format that is 10.2-compatible (perhaps a .zip ?)


Top
 Profile  
 
 Post subject:
PostPosted: Fri Nov 18, 2011 9:26 pm 
Offline
Hero of Hyrule | Official Port Recruiter

Joined: Mon May 24, 2004 5:06 pm
Posts: 2490
Location: 255.255.255.255
I'm sure the system requirements are the same across all ports (hardware wise):

to run simple games (such as Super Mario World, Ms. Pac-man, Super Ghouls 'N Ghosts, Zelda: A Link to the Past, etc), you'd need a 300MHz CPU and 64MB RAM. for more complicated games (special chip games, Chrono Trigger, Final Fantasy III, Earthbound, etc) you'd need 128MB RAM and a 600-1,000MHz CPU.

_________________
Image

Unofficial Test Monkey For:
* Snes9X GX (Wii)
* Snes9X EX (Android)
* Snes9X 64-bits

ZSNES|Ben Heck|NSRT|Bob Smiley


Top
 Profile  
 
 Post subject:
PostPosted: Fri Nov 18, 2011 9:32 pm 
Offline
Official Win32 Porter/Dev
User avatar

Joined: Thu Aug 30, 2007 10:15 pm
Posts: 450
From the mac help files:
Code:
System Requirements

Mac OS X 10.3.9 or later
QuickTime 7.0 or later
PowerPC G3 300MHz or later
G-Force/ATI Rage 128 or later

Certain games use added hardware which will require a faster Mac. The specs listed above is the minimum to use Snes9x in any playable form. It is recommended that you get a semi-modern Mac with a 800MHz PowerPC processor if you want good results. A 1GHz PowerPC or Intel Mac is recommended for those that want a near perfect experience.


zones is rather busy atm, but I'm sure he'll comment when he comes around.


Top
 Profile  
 
 Post subject:
PostPosted: Fri Nov 18, 2011 9:55 pm 
Offline
Snes9x White Belt

Joined: Tue Nov 15, 2011 12:12 am
Posts: 27
OK. Thanks for the info


Top
 Profile  
 
 Post subject:
PostPosted: Sat Nov 19, 2011 12:09 am 
Offline
Official Mac OSX Porter/Dev
User avatar

Joined: Sat May 15, 2004 11:58 pm
Posts: 907
Location: Japan
Thanks. :wink:
Probably I'll remove the codes for 10.3.x in the next version... It's now too hard to maintain.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group