Hello,
if i save a state the extention of the file is e.g. .000 but if i want to load it, snes9x tries to load the same file with the extension .zst instead of .000, which doesnt exist. Whats the problem here? Im using version 1.53 for windows. With 1.52 it was fine O.o
Save State / Load State bug
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- Snes9x White Belt
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- Joined: Thu Sep 15, 2011 12:13 pm
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- Snes9x White Belt
- Posts: 2
- Joined: Thu Sep 15, 2011 12:13 pm
It's a known issue that will be fixed in the next version. You can use the latest testbuild until then.
As for the ".zst" error message: snes9x win tries to load .00x first, then it falls back to older save extensions and displays that error message. I'll fix that (since zst files are no longer supported anyway).
As for the ".zst" error message: snes9x win tries to load .00x first, then it falls back to older save extensions and displays that error message. I'll fix that (since zst files are no longer supported anyway).
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- Snes9x White Belt
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- Joined: Thu Nov 03, 2011 12:39 am