
I was wondering if I could get support for the SNES Burn-In/Test rom, or at least allow for custom mapping. I did some research into this already, and it seems that only Bsnes can emulate this, but with an xml file containing
<?xml version="1.0" encoding="UTF-8"?>
<cartridge region="NTSC">
<rom>
<map mode="linear" address="00-03:8000-ffff"/>
<map mode="linear" address="06:d800-d9ff" offset="035800"/>
<map mode="linear" address="0c:8000-bfff" offset="060000"/>
<map mode="linear" address="06:da00-dcff" offset="035a00"/>
<map mode="linear" address="0d:c000-c7ff" offset="06c000"/>
</rom>
</cartridge>
...And it doesn't seem to work with this XML anymore.
Can I have some form of fix for this rare game? I'd like to see this work so when it is ported to the Wii, it will emulate correctly on the Wii as well.