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Unemulated Gundam W: Endless Duel title screen effect.

Posted: Wed Mar 28, 2018 7:46 am
by ReyVGM
Hey guys.

Haven't seen anyone mentioning this before, but in Shin Kidou Senshi Gundam W: Endless Duel, there's a title screen effect that's not emulated anywhere (not even Higan). It's kind of difficult to tell right away, but look at the effect here:

https://youtu.be/lEoqXU68Nr4?t=152

Notice how that green box behind the menu text has some kind of bleeding gradient that goes from green to transparent then to green again, etc? In emulators it looks static like this:

Image

Well, it actually flickers to simulate transparency, but the bleeding gradient effect doesn't happen at all.

I thought I would report it in case someone finds a solution to this.

This was actually found by the Romhacking.net community. There's a guy called Sluffy trying to fix games that don't work with the official SNES Classic emulator (named Canoe). The funny thing is he doesn't even have the system, he is fixing games (77 so far) by listening to issue reports and then either finding an old PC emulator that has the same issue and figuring out what was done to fix it, or by actually creating the issue himself in an emulator to reverse engineer the solution.

If anyone with SNES knowledge wishes to help out making patches, or help him out with whatever info he might not be familiar with, it will be most appreciated.

Re: Unemulated Gundam W: Endless Duel title screen effect.

Posted: Thu Mar 29, 2018 3:10 am
by ReyVGM
Please disregard. Another person tested the game on real hardware and played the game on a LCD and the effect was the same as the emulator.

So that effect seen on the Youtube video is a result of the camera's different refresh rate.