Search found 3 matches
- Wed Sep 21, 2011 4:19 pm
- Forum: Snes9x Public Development Forum
- Topic: System to allow menu-driven RPGs to be played with a mouse
- Replies: 4
- Views: 21361
You might want to take a look at snes9x-rr , which already implemented lua scripting (albeit for TASing purposes). AFAIK it's currently only up to v1.52, but it might be a good reference. If you don't already know: the main snes9x repository is here . As for questions and help: simply post them her...
- Tue Sep 20, 2011 11:09 pm
- Forum: Snes9x Public Development Forum
- Topic: System to allow menu-driven RPGs to be played with a mouse
- Replies: 4
- Views: 21361
I think it's a good idea, but consider this: * where are you gonna have the buffers to scroll your mouse/device through the menus (eg, the spell/item you want is on page 2 or 3 or a bit further down the list, or something)? * what about selecting change/parry in final fantasy games? * in the case o...
- Tue Sep 20, 2011 9:15 pm
- Forum: Snes9x Public Development Forum
- Topic: System to allow menu-driven RPGs to be played with a mouse
- Replies: 4
- Views: 21361
System to allow menu-driven RPGs to be played with a mouse
(tl;dr overview in bold) There are a lot of good turn-based RPGs for the SNES. Most of the gameplay consists of selecting things from menus (attack, magic, use item, defend, etc.). Whenever I play one of these on an emulator, I always think of how nice it would be to just click a menu selection wit...