Search found 18 matches
- Mon Aug 31, 2015 5:49 pm
- Forum: Snes9x Public Development Forum
- Topic: Snes9X EX (port for Android, iOS, WebOS)
- Replies: 136
- Views: 10242263
Re: Snes9X EX (port for Android, iOS, WebOS)
FEATURE REQUEST Add the ability to HACK PAR codes. The ability to use such codes is worthless when you don't have any codes for a specific game. Example = "Panel de pon" really needs a "Speed = 1" code. Even if the device needs to rooted to be able to hack PAR codes for snes9x ex...
- Fri Aug 28, 2015 9:35 pm
- Forum: Snes9x Public Development Forum
- Topic: Snes9X EX (port for Android, iOS, WebOS)
- Replies: 136
- Views: 10242263
Re: Snes9X EX (port for Android, iOS, WebOS)
FEATURE REQUEST I am requesting a feature for the next version. The emulator already has a fast-forward button. Please add a speed setting option that will let us SLOW DOWN a game. This shouldn't be too hard to do, because Snes9x for windows already has exactly the option that I'm requesting. It's ...
- Wed Jul 17, 2013 6:34 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Snes9x 1.53 for Windows, Windows 8, & DirectX 11.
- Replies: 2
- Views: 31627
Re: Snes9x 1.53 for Windows, Windows 8, & DirectX 11.
Here's the 4th image.
- Wed Jul 17, 2013 6:33 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Snes9x 1.53 for Windows, Windows 8, & DirectX 11.
- Replies: 2
- Views: 31627
Snes9x 1.53 for Windows, Windows 8, & DirectX 11.
I downloaded Snes9x 1.53 for Windows a few days ago, & I've been having some problems getting it to run at all. (I assume that I can't tell you where I downloaded it from, because the site also has ROMS on it.) Anyway, at first Snes9x 1.53 wouldn't run at all , although it did tell me that I was...
- Sun Dec 18, 2011 8:55 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Bilinear Filtering - A weird frame rate boost trick.
- Replies: 4
- Views: 29618
Bilinear Filtering - A weird frame rate boost trick.
My computer's OS = Windows 7 home premium, 32-bit American english language version. HP Pavilion dv6000 (RX019AV#ABA) Mobile Intel(R) 945 Express Chipset Family Processor = 1.86 GHz Intel Celeron M CPU Physical RAM = 1 GB Screen's resolution = 1280 x 800 32bit 60hz Snes9x = 1.53 Snes9x 1.53 Output m...
- Sun Dec 11, 2011 10:34 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Possible missing setting in snes9x.conf?
- Replies: 1
- Views: 11373
Possible missing setting in snes9x.conf?
My computer's OS = Windows 7 home premium, 32-bit American english language version. HP Pavilion dv6000 (RX019AV#ABA) Mobile Intel(R) 945 Express Chipset Family Processor = 1.86 GHz Intel Celeron M CPU Physical RAM = 1 GB Screen's resolution = 1280 x 800 32bit 60hz Snes9x = 1.53 Snes9x 1.53 Output m...
- Fri Dec 09, 2011 11:35 am
- Forum: Snes9x Public Development Forum
- Topic: Extended heigght option for future versions of snes9x.
- Replies: 0
- Views: 16242
Extended heigght option for future versions of snes9x.
For future versions of snes9x, instead of having the option "Extend height of screen" (might be worded differently) apply to ALL games, I'd like that option to be changed so that it only applies to games that you want to use it for, & to save that setting so that whenever you play one ...
- Fri Dec 09, 2011 11:17 am
- Forum: Snes9x Public Development Forum
- Topic: Recommended graphics filters for future versions of snes9x
- Replies: 1
- Views: 18878
Recommended graphics filters for future versions of snes9x
My computer's OS = Windows 7 home premium, 32-bit American english language version. HP Pavilion dv6000 (RX019AV#ABA) Mobile Intel(R) 945 Express Chipset Family PC's screen's resolution = 1280 x 800 Snes9x = 1.53 Snes9x 1.53 Output method = DirectDraw (because it gives me an error message if I try t...
- Fri Dec 09, 2011 11:11 am
- Forum: Snes9x Public Development Forum
- Topic: Iq3xBold or lq3xBold?
- Replies: 1
- Views: 16616
Iq3xBold or lq3xBold?
My computer's OS = Windows 7 home premium, 32-bit American english language version. HP Pavilion dv6000 (RX019AV#ABA) Mobile Intel(R) 945 Express Chipset Family PC's screen's resolution = 1280 x 800 Snes9x = 1.53 Snes9x 1.53 Output method = DirectDraw (because it gives me an error message if I try t...
- Thu Nov 24, 2011 10:32 pm
- Forum: Forum Feedback
- Topic: Downloads section has zero downloads/links.
- Replies: 3
- Views: 88997
- Thu Nov 24, 2011 9:06 am
- Forum: Snes9x Public Development Forum
- Topic: How do I use these things in Snes9x 1.53?
- Replies: 1
- Views: 19685
How do I use these things in Snes9x 1.53?
My computer's OS = Windows 7 home premium, 32-bit American english language version. HP Pavilion dv6000 (RX019AV#ABA) Mobile Intel(R) 945 Express Chipset Family Snes9x = 1.53 Snes9x 1.53 OutputMethod = DirectDraw (because it gives me an error message if I try to use Direct3D). In this topic (see lin...
- Thu Nov 24, 2011 8:39 am
- Forum: Forum Feedback
- Topic: Downloads section has zero downloads/links.
- Replies: 3
- Views: 88997
Downloads section has zero downloads/links.
The downloads section of this site has zero downloads & zero links to off-site downloads. Anybody who is not familiar with this site would not know where to download ANY version of Snes9x (from this particular site). I suggest taking some of the links in the 1st post of this topic (see below) &a...
- Mon Apr 11, 2011 3:16 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Bug in snes9x v1.52
- Replies: 12
- Views: 52079
I've finally tested the latest test build that you posted in this topic. It has exactly the same problems that the OpenGL testbuild did (including the bi-linear filtering bug), but it doesn't freeze. Actually, I think that when the other OpenGL testbuild froze on me, I think that it might have been ...
- Mon Apr 11, 2011 12:36 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Bug in snes9x v1.52
- Replies: 12
- Views: 52079
Regarding the OpenGL testbuild. The wrong ROM path thing. When I first ran it, I used options to set the path to where my snes ROMS are. Then I used the open dialog, but it showed that it was looking where it was installed to. I checked the options to see if it had forgotten the path that I had set ...
- Sun Apr 10, 2011 3:21 am
- Forum: SNES Gaming Q&A
- Topic: dumb-ish question about graphics
- Replies: 5
- Views: 105450
- Sun Apr 10, 2011 12:53 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Bug in snes9x v1.52
- Replies: 12
- Views: 52079
- Fri Apr 08, 2011 8:21 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Bug in snes9x v1.52
- Replies: 12
- Views: 52079
I'm including a few more details about my system in case any of it proves to be partly responsible for this bug. Processor = Intel celeron M CPU 440 @ 1.86GHz, 1 core, 1 logical processor Video card = Mobile Intel 945 express chipset family Physical RAM = 1 GB @Agent G. For whatever reason my system...
- Fri Apr 08, 2011 8:54 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Bug in snes9x v1.52
- Replies: 12
- Views: 52079
Bug in snes9x v1.52
My OS is Windows 7 home premium, 32-bit version, USA english language edition. The bug that I'm reporting isn't an emulator crashing kind of bug, but it's so obvious that I can't imagine that it hasn't already been reported. This bug happens no matter what game I use with it. I used to use snes9x v1...