Search found 10 matches
- Tue Mar 01, 2011 12:15 am
 - Forum: Snes9x Tech Support and Bug Tracking
 - Topic: Sound crackling using vsync and DirectSound on Snes9x v1.52
 - Replies: 14
 - Views: 60439
 
Okay, I think I am getting it. You have summed it up nicely. In short, short of having (inaccurate) workarounds such as is the case in ZSNES, one would have to follow byuu's advice: Please take a few minutes to adequately configure the emulation so as for it to be made compatible with the visual dis...
					- Mon Feb 28, 2011 8:34 pm
 - Forum: Snes9x Tech Support and Bug Tracking
 - Topic: Sound crackling using vsync and DirectSound on Snes9x v1.52
 - Replies: 14
 - Views: 60439
 
XAudio2 here produces the same issue than DirectSound, it turns out. If you're just looking to put together an adequate config, I'd suggest turning vsync off . That'll eliminate issues with different monitors' refresh rates throwing the sound off, although there will be the possibility of some scree...
					- Mon Feb 28, 2011 3:53 pm
 - Forum: Snes9x Tech Support and Bug Tracking
 - Topic: Sound crackling using vsync and DirectSound on Snes9x v1.52
 - Replies: 14
 - Views: 60439
 
- Mon Feb 28, 2011 1:36 pm
 - Forum: Snes9x Tech Support and Bug Tracking
 - Topic: Sound crackling using vsync and DirectSound on Snes9x v1.52
 - Replies: 14
 - Views: 60439
 
- Mon Feb 28, 2011 3:57 am
 - Forum: Snes9x Tech Support and Bug Tracking
 - Topic: Sound crackling using vsync and DirectSound on Snes9x v1.52
 - Replies: 14
 - Views: 60439
 
- Sun Feb 27, 2011 10:04 pm
 - Forum: Snes9x Tech Support and Bug Tracking
 - Topic: Sound crackling using vsync and DirectSound on Snes9x v1.52
 - Replies: 14
 - Views: 60439
 
- Sun Feb 27, 2011 8:52 pm
 - Forum: Snes9x Tech Support and Bug Tracking
 - Topic: Sound crackling using vsync and DirectSound on Snes9x v1.52
 - Replies: 14
 - Views: 60439
 
The problem pretty much in my case goes away lowering from the default 31900 to a custom value of 31800. But, as mentioned in the linked-to thread, such a workaround seems to affect the pitch, albeit not that much. Do you think there would be any other workarounds that users like me suffering of tha...
					- Sun Feb 27, 2011 8:18 pm
 - Forum: Snes9x Tech Support and Bug Tracking
 - Topic: Snes9x RGB NTSC filter not dark enough?
 - Replies: 3
 - Views: 16720
 
- Sun Feb 27, 2011 5:32 pm
 - Forum: Snes9x Tech Support and Bug Tracking
 - Topic: Sound crackling using vsync and DirectSound on Snes9x v1.52
 - Replies: 14
 - Views: 60439
 
Sound crackling using vsync and DirectSound on Snes9x v1.52
Hello. Windows XP SP3, here. Using dedicated sound card. NVIDIA. I am suffering from the same problem as the following (unfound!) thread: http://webcache.googleusercontent.com/search?q=cache:4B0oSRK4MbwJ:www.snes9x.com/phpBB2/viewtopic.php%3Ft%3D4552%26sid%3Db354e84d4d75e256b93504dba5077495 The prob...
					- Sun Feb 27, 2011 5:25 pm
 - Forum: Snes9x Tech Support and Bug Tracking
 - Topic: Snes9x RGB NTSC filter not dark enough?
 - Replies: 3
 - Views: 16720
 
Snes9x RGB NTSC filter not dark enough?
I was comparing ZSNES with Snes9x on the matter of the RGB-preset NTSC filter. The graphics generated by Snes9x look not as dark as the ZSNES ones! I was wondering which program was in its wrong. Note that the ZSNES RGB filter suffers from a bug by default, which should be remediated through the ins...