Search found 412 matches
- Sat Jun 13, 2015 6:52 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Scroll Wheel = Pause for the Super Scope?
- Replies: 0
- Views: 38777
Scroll Wheel = Pause for the Super Scope?
So... is it possible to have the scroll wheel (or third mouse button if your mouse is old enough), when you press down as a click, it can act as the super scope pause button?
- Sat Nov 01, 2014 11:44 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Overly stiff controls on the XBox 360 controller?
- Replies: 2
- Views: 52477
Re: Overly stiff controls on the XBox 360 controller?
are you hitting down cleanly? the game might be rejecting it if you're hitting a diagonal for a few frames. try it in joy.cpl and see how clean your input is. That did it, thanks. I did a few practice runs in joy.cpl and I was hitting down cleanly EVERY TIME, then I fire up Pagemaster and I nailed ...
- Fri Oct 31, 2014 8:43 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Turbo L and R buttons on Moga
- Replies: 1
- Views: 85349
Re: Turbo L and R buttons on Moga
Moved to tech support.
Seeing as I have a Moga Pro myself, if I can figure out how to get it going I may be able to confirm this...
Seeing as I have a Moga Pro myself, if I can figure out how to get it going I may be able to confirm this...
- Fri Oct 31, 2014 8:41 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Snes9x EX+ save compatibility with snes9x 1.53
- Replies: 2
- Views: 42295
Re: Snes9x EX+ save compatibility with snes9x 1.53
You should be able to transfer the *.srm from the tablet to the computer and vice versa just fine. You'll have to find where Snes9X EX+ sets the saves by default (IIRC in the folder with the ROM), hook the tablet to your computer, navigate there, then copypaste your save from there into the save dir...
- Fri Oct 31, 2014 8:37 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Overly stiff controls on the XBox 360 controller?
- Replies: 2
- Views: 52477
Overly stiff controls on the XBox 360 controller?
Windows 7 Ultimate PS3 controller connected with SCP DS3 Snes9X v1.53 x64 (latest testbuild) Anyways... the problem I'm having involves code inputs... now that I think of it, it could be isolated to one game (yeah like "The Pagemaster"). On "Super Ghouls n Ghosts" I can input the...
- Sat Oct 18, 2014 9:32 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Issue with X360 Controller to Samsung Galaxy SII
- Replies: 1
- Views: 34316
Re: Issue with X360 Controller to Samsung Galaxy SII
I do believe otg controller support came as of ice cream sandwich. As long as you're on that or jelly bean or kit kat or lollipop or whatever you're fine.
And I believe the PS3 controller, etc are default profiles.
And I believe the PS3 controller, etc are default profiles.
- Sat Oct 18, 2014 9:19 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Snes9x test builds?
- Replies: 2
- Views: 39314
Snes9x test builds?
So I've been wanting to get back into snes9x on windows, however any time I go to the test builds page it's down... Does anyone here happen to have the latest test build for x64 windows, thanks.
- Sat Jun 07, 2014 3:03 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: transfer saves from psp to ps3
- Replies: 3
- Views: 53254
Re: transfer saves from psp to ps3
*.srm files are usually platform independent (meaning you can use them in any version of Snes9X, ZSNES, higan, etc no matter what system it's ported to)..
- Tue Jun 03, 2014 10:50 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Multiple D-pads?
- Replies: 4
- Views: 45933
Re: Multiple D-pads?
Yeah, looks like it'd have to be coded into the emulator for multiple button assignments...
- Tue Jun 03, 2014 10:47 pm
- Forum: Snes9x Public Development Forum
- Topic: Incorrect RGB conversion
- Replies: 3
- Views: 59014
Re: Incorrect RGB conversion
Moved to Public Dev. 

- Tue Jun 03, 2014 10:45 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: save game issue
- Replies: 2
- Views: 38324
Re: save game issue
Yeah, unfortunately for whatever reason Android doesn't allow this kind of behaviour anymore... this is why I always put my internal saves on the internal storage and my games on the SD 

- Tue Jun 03, 2014 10:44 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: transfer saves from psp to ps3
- Replies: 3
- Views: 53254
Re: transfer saves from psp to ps3
If there's a way to know where *.srm files get stored, you could store it there... also if it's possible to change the save location you could try that too.
- Sat Apr 19, 2014 1:54 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Chou Mahou Tairiku WOZZ startup issue
- Replies: 3
- Views: 53832
Re: Chou Mahou Tairiku WOZZ startup issue
Seems like this may be some kind of handling bug in one of the features of the game that it may offer. In other words it's likely there's a bug in the emulator.
- Sat Apr 19, 2014 1:52 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Right arrow very slow
- Replies: 3
- Views: 42080
Re: Right arrow very slow
snes9x.conf is saved wherever you stored Snes9X if you're on windows. If you're on Linux then it's in your .snes96_snapshots or whatever folder.
- Sat Apr 19, 2014 1:49 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Snes 9X EX+ in Android save game file
- Replies: 1
- Views: 53367
Re: Snes 9X EX+ in Android save game file
By default Snes9X EX+ saves and loads the games wherever you loaded the game. So you should be able to find the *.srm, put it on your computer, get past the CT L+R+A bit, then save, then put it back on your phone no problem.
- Sat Apr 19, 2014 1:45 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Can't fly in Mario on Android
- Replies: 4
- Views: 46095
Re: Can't fly in Mario on Android
My advice to you is get a game controller. Since you have a Nexus, those are easily rooted and thus it opens many options for you (XBox (S or 360) wired pad via USB OTG, Sixaxis (PS3 Controller), Wii Remote (assuming you're not on 4.2.x or higher Android), Moga Universal driver if you're using a Mog...
- Sat Apr 19, 2014 1:43 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Snes9x EX+ .srm location
- Replies: 3
- Views: 62181
Re: Snes9x EX+ .srm location
Sounds to me like this is typical modern Android being screwy, where it won't let it access let alone read/write save files to the SD card. I would advise making a folder on your internal storage called snessaves (or whatever), then configure the emulator to use that folder to load and save games.
- Tue Apr 01, 2014 6:58 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Chou Mahou Tairiku WOZZ startup issue
- Replies: 3
- Views: 53832
Re: Chou Mahou Tairiku WOZZ startup issue
Do you happen to be using the latest Snes9X testbuild (if you're on Windows), or are you at the very least running Snes9X v1.53?
What is the CRC32 number of the ROM?
EDIT: you can get the testbuilds here: http://www.s9x-w32.de/dl/testbuilds/
What is the CRC32 number of the ROM?
EDIT: you can get the testbuilds here: http://www.s9x-w32.de/dl/testbuilds/
- Wed Mar 26, 2014 11:21 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Super Mario World Missing Background
- Replies: 6
- Views: 65452
Re: Super Mario World Missing Background
most likely you may have disabled one (or more) of the background layers or even transparency... I know there's a button to reset them all back to on.
- Wed Mar 26, 2014 11:19 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Making SNES9x launch with Multitap enabled
- Replies: 16
- Views: 125403
Re: Making SNES9x launch with Multitap enabled
Is there any way to hard code your front end (or some other checkable option) to where you can turn on multitap for those specific games? Leaving it enabled all the time will cause problems (especially with running special chip games)...