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- Mon Nov 13, 2017 12:38 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Configuring "barrel" effect in shader
- Replies: 0
- Views: 13123
Configuring "barrel" effect in shader
Hi, I'm using the "oldtvshader-configurable - Curved.cg" shader from the analog shader pack 3 in Snes9x. I can't work out how to configure the "barrel" effect. There are two values in the cg file: #define BARREL_VAL -0.00 #define BARREL_VAL2 0.00 I've messed about with these for ...