Performace from the plugin is superior to the stand-alone Mac build of SNES9X, and supports the installation of additional CG shaders as required.
Search found 2 matches
- Mon Oct 21, 2013 4:31 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Mac OS X - video modes and OpenGL
- Replies: 2
- Views: 10058
Re: Mac OS X - video modes and OpenGL
I solved my own problem by using OpenEmu with the built-in SNES9X core.
Performace from the plugin is superior to the stand-alone Mac build of SNES9X, and supports the installation of additional CG shaders as required.
Performace from the plugin is superior to the stand-alone Mac build of SNES9X, and supports the installation of additional CG shaders as required.
- Sat Oct 12, 2013 3:55 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Mac OS X - video modes and OpenGL
- Replies: 2
- Views: 10058
Mac OS X - video modes and OpenGL
Is there a way to add additional video modes and/or OpenGL shaders to the default options in the Mac OS X build 1.5.3 (113)? I do not like the 'TV' video mode compared with the HDR-TV opengl shader included with BSNES. I see that it is possible to import BSNES shaders into the Windows build of SNES9...